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12:00 GMT, 6 June 2000: Updated MrStikman, footsteps and Nebenwelt. I had forgotten to update the first two ones, and the ReadMe and filetypes of Nebenwelt turned out to be wrong. The 1kcc2.zip and 8kcc2.zip have of course also been updated to reflect these changes.
Please download them again if you had downloaded them before 12:00 GMT, 6 June.

For your convenience we've collected all the entries below in 3 zip files:

Entries updated since these collection zips were created: Daleks

Also download the out of competition entry FontShadow.

This entry was made for the 2K Tool category, but I had to refuse it as in my opinion the eye-candy factor outweighted the usefulness factor. So, as to the author's suggestion we've released it as "out of competition". You are encouraged to download it as it's pretty cool, but you can't vote for it!

1K Game and demo

  • name: MarsFace author: Dennis Ranke (exoticorn/icebird) size: 937 bytes needs: RiscPC descr.: a bump mapped face
  • name: PolymHair author: ArmOric/Arm's Tech (elisei@icp.inpg.fr) size: 910 bytes (thanks to !StrongBS and Baah!) needs: VIDC 2 capabilities (used in mode 13 resolution) hopes: a fast ARM processor (hum, SA ?) (see inside More for probably less demanding versions) descr.: small graphical demo
  • name: Lazyness author: ArmOric/Arm's Tech (Frederic Elisei) descr.: This entry has been replaced by PolymHair. Please delete any copies you may have (or at least don't spread them).
  • name: Sqrt2 author: Alain Brobecker (baah/Arm's Tech) size: 780 bytes needs: Risc OS descr.: 1.4142135623730950488016887242..
  • name: WetPaint1k author: casma (mark adcock) mailto:adcock@intonet.co.uk size: 1019 Bytes needs: vidc20 (640x512x16M), 640k ram descr.: Wet Paint simulator (duh!)
  • name: MrStikman author: Gordon Munro (VOTI) size: 1022 bytes needs: Acorn Computer descr.: Stickman platformer, newer version
  • name: M author: Bill Kotsias (fantasia@hol.gr) size: 1020 bytes (argh! at last!) needs: MODE 28, "StringLib-" and "Percussion-Snare" voices (provided by RiscOS). SA RiscPC seriously recommended! descr.: 3d infinite texture mapped floor + 8 (!) channels music
  • name: DCC2X author: Bill Kotsias (fantasia@hol.gr) size: 912 bytes needs: <1Mb RAM, MODE13, RiscPC recommended descr.: 3d infinite texture mapped floor
  • name: AF8, AF16 (AudioFerence8, AudioFerence16) author: Michael Kübel (michael.kuebel@gmx.de) size: 1010/965 bytes needs: Risc PC, StrongARM recommended (...because of precalculation time), AF8 -> 8 bit sound system, AF16 -> 16 bit sound card descr.: audio animated interference effects
  • name: TGE (The Great Escape) author: Keith Gaughan (keith@gaughan.to) size: 193 bytes needs: A computer & BBC BASIC descr.: Avoid the mines as you try to escape a German POW camp.
  • name: Shooting author: Gordon Munro size: 1016 bytes needs: Acorn Computer descr.: kill triangle on the right, repeatedly
  • name: Australia author: Keith Gaughan size: 274 bytes needs: A computer? Seriously, just RISC OS 3 - may work on RISC OS 2 descr.: Makes your screen go all antipodean.
  • name: Daleks author: Alain Brobecker (baah/Arm's Tech) size: 975 bytes needs: BBC Basic + Squash descr.: <1Kb version of the standard Daleks game
  • name: MARIA author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 1023 bytes needs: Arm3 (+ GameModes for pre-RPCs) descr.: Dynamic scrolling featuring MARIA
  • name: CCountDown author: Eli-Jean R. Leyssens (eli@dnd.utwente.nl) size: 1014 bytes needs: RISC OS 3, VIDC 2 (X320 Y256 G256) (VIDC 1 version inside More dir.) descr.: See how much time you have left to code or vote for CC#2
  • name: Scrolly author: Dennis Ranke (exoticorn/icebird) size: 931 bytes needs: RiscPC (ARM710 and a monitor to display 320x256 @ 50Hz recommended) descr.: Nice scrolling thingy
  • name: AOLdemo author: James Andrews (jna@argonet.co.uk) size: 1024 bytes needs: Nowt in particular descr.: Colourful text animation, looks a bit like the AOL logo. Triangle can be resized with the mouse.
  • name: HappyRGB author: Eli-Jean R. Leyssens (eli@dnd.utwente.nl) size: 1022 bytes needs: VIDC 2 (X320 Y256 16M), RISC OS 3 (StrongARM recommended!) descr.: Let those RGB channels flow!
  • name: In Love with Maria author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 1023 bytes needs: Arm3 (+ GameModes for pre-RPCs) descr.: Circular symmetrical lines
  • name: 1KLinux author: Eli-Jean R. Leyssens (eli@dnd.utwente.nl) size: 1023 bytes needs: RISCOS 3 (non-squashed version runs on RO2) descr.: Linux in 1K?
  • name: Mizzile author: Eli-Jean R. Leyssens (eli@dnd.utwente.nl) size: 1024 bytes needs: ARM2 (ARM3 recommended) + RISCOS 3 (Non-squashed version runs on RISCOS 2) descr.: Simplified clone of the classic Missile Command game
  • name: GreyStroke author: Alain Brobecker (baah/Arm's Tech) size: 1005 bytes needs: Mode 31 (800*600*4bpp) descr.: Primitive drawing tool for Tarzan
  • name: trippin’1k author: CasmA & neBula size: 1011 Bytes needs: good sense of humour, strong stomach (+ vidc20) descr.: Sort of like lsd (we have been informed...)
  • name: FlourPower author: mark adcock, aka casma (adcock@intonet.co.uk) size: 1004 bytes needs: Arm3 ? descr.: hippy happy flower power lazy weekend 1k doodle
  • name: Monster author: Gordon Munro size: 927 bytes needs: Acorn Computer descr.: collect the villages, avoid the monsters
  • name: Springs1k author: mark adcock, aka casma (adcock@intonet.co.uk) size: 1022 bytes needs: Arm2 (different versions for different Arms), 128k-ish to run in descr.: A wibbly-wobbly thing with a sketchy line plotter
  • name: Beta-Balls author: mark adcock, aka casma (adcock@intonet.co.uk) size: 1012 bytes (yeah!) needs: Arm6 (You can make an arm2 executable if you want), 128k-ish decsr.: Interactive Mouse controlled Meta-balls
  • name: SIC author: Alain Brobecker (abrobecker@yahoo.com) size: 504 bytes needs: Arm2 + RiscOS 2 descr.: Emulator for a Single Instruction Computer
  • name: footsteps author: Gordon Munro size: 937 bytes needs: RISC running computer descr.: Game like guess the number, but harder
  • name: NZCVDemo author: Alain Brobecker (baah/Arm's Tech) size: 1001 bytes needs: Arm2 + RISCOS2 + FPEmulator + Squash descr.: French flag demo

2K Tool

  • name: CodePressor 0.03 author: Eli-Jean R. Leyssens and Tony Haines size: 1180 bytes needs: RISC OS descr.: Pretty good ARM code compressor
  • name: NeVirus v0.06 author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 1920 bytes needs: An Acorn compatible machine descr.: Global/future virus detector.
  • name: ScreenGrab 1.02 author: CasmA & neBula size: 1432 Bytes needs: probably works with ro2 and ro3, but unnecessary pre risc-pc descr.: The Ultimate (hmm...) Screen Grab Utility
  • name: SamePlace v1.07 author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 2042 bytes needs: RISC OS 3 descr.: Remembers window locations and provides sticky windows!
  • name: rex author: baah/Arm's Tech (abrobecker@yahoo.com) size: 641 bytes needs: BBC Basic descr.: Recursive *EX command
  • name: Comp6a author: David Spence size: 1648 needs: RISC OS descr.: Single file compression (Slow as written in BASIC)
  • name: Direr v0.02 author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 508 bytes needs: RISC OS 3.10 descr.: Sets filetype$Dir variables for the most filetypes.
  • name: RAMFScache v0.14 author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 1716 bytes needs: RISC OS 3 descr.: Saves/Loads compressed RAM disc images.
  • name: SWIcache v0.02 author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 832 bytes needs: Arthur? descr.: Speeds up overloaded machines
  • name: MakeMode author: Dennis Ranke (exoticorn/icebird) size: 1957 bytes needs: RiscPC, RO3.6, 3.7 or 4.02 and either 128x96 screenmode or my modes module from cc#1 descr.: Interactive Modegenerator
  • name: Mouseless author: Kostas Proitsakis (GUS/Arm's Tech, gusuni@otenet.gr) size: 1292 bytes needs: Arm1, Arthur descr.: 100% mouse substitute
  • name: Rottweiler author: James Andrews (jna@argonet.co.uk) size: 2044 bytes needs: BAX to compile descr.: ROT 13 encoder/decoder

8K Game and demo

  • name: Worship author: baah/Arm's Tech (abrobecker@yahoo.com) size: 7440 bytes needs: Risc PC descr.: Well, a single FX demo
  • name: Nebenwelt 4k intro author: mRhiLL/iCEBiRD (bawa@thepentagon.com) size: 4096 bytes needs: RISC OS 3.7, StrongARM PAL 50Hz/NTSC 60Hz display (>60Hz works but looks crap) Huge Speakers or Headphones, BasExt to compile descr.: Example of how to code a 4K intro that rocks. ;)
  • name: smMedic author: ArmOric/Arm's Tech (elisei@icp.inpg.fr) size: 1718 bytes needs: VIDC 2 capabilities (uses 2 mode 21 resolution banks) descr.: a SMALL MEDIC UTILITY, delivering a useful advice. Well, the message may be a bit criptic, so I fear CC organisation will classify my entry as a 'guess the text' puzzle game :( options: half a mirror (not included)
  • name: Smire author: James Andrews size: 8192 Bytes needs: Bax to compile, some memory in the font cache descr.: Colourful text and ASCII art
  • name: technique author: tom/kulture <tom@chewbacca2.freeuk.com> size: 8000 bytes needs: A Risc PC capable of displaying 320*256*16M descr.: 8k demo
  • name: Flu author: Tony Haines (a.s.haines@bham.ac.uk) and Alain Brobecker size: 8074 bytes + the music needs: RiscPC, 64k writable space in directory. descr.: Demo
  • name: BumpyBMP author: James Andrews (jna@argonet.co.uk) descr.: This entry has been replaced by smire. Please delete any copies you may have (or at least don't spread them).

Last update: 16 July 2000 © Topix, 1999, 2000
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