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World Wide Conferencing NetworkWWCN is a system that provides multimedia conferencing services on a world-wide scale. It has been optimized for realtime data delivery: music, voice, video, pictures, text, software updates, and so on. To cope with today's bandwidth scarcity, it implements a reliable "multicasting" technology (one to many data communication) over standard TCP (internet) connections. |
WHAT IS WWCN?
HOWTO...
SOFTWARE |
World Wide Conferencing ProtocolThere are several internal and unpublished documents that describe the protocol and its inner workings. These documents are slowly but steadily rewritten into IETF style drafts, that will eventually be submitted to the RFC editor.On this page you can find three types of specifications:
PublicationsA paper explains the system architecture and protocols used for (mesh) routing, transport, and the (chat) application layer.Behavioral specifications
Message Formats
RFC drafts
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